STOCK BURRITO for GTA 4

Can be Add-On or Replace

Lines for Add-On:
vehicles.ide
burrito3,	burrito3,	car,		BURRITO,	BURRITO,	VEH@VAN,	NULL,				10,	999,		0.2097,	0.2097,		0.7,	1,	1.5	,1,	noboot+onlyduringofficehours+isvan+livery+delivery+truckfirefx

txdp
burrito3, vehshare_truck

carcols.dat
car3
burrito3, 	9,9,9, 11,11,11, 1,1,2, 13,13,13, 23,23,3, 68,68,68, 31,31,31, 36,36,36, 41,41,41, 48,48,48, 55,55,55, 57,57,57, 64,64,64, 71,71,71, 77,77,77, 90,90,90, 104,104,104, 106,106,104, 0,0,1, 4,4,4,
If not work try color in car4 this:
burrito3, 	9,9,9,0, 11,11,11,0, 1,1,2,0, 13,13,13,0, 23,23,3,0, 68,68,68,0, 31,31,31,0, 36,36,36,0, 41,41,41,0, 48,48,48,0, 55,55,55,0, 57,57,57,0, 64,64,64,0, 71,71,71,0, 77,77,77,0, 90,90,90,0, 104,104,104,0, 106,106,104,0, 0,0,1,0, 4,4,4,0,

vehOff.csv
VEHICLE burrito3 FIELD BOOT_OPEN POS -0.680177 -0.788900 0.051920 ANGLES 0.203634 -0.002274 -2.832852 FOV 55.000000
VEHICLE burrito3 FIELD BONNET_FWD POS -0.027588 1.695648 0.796011 ANGLES -0.009298 -0.000000 -0.000002 FOV 55.000000
VEHICLE burrito3 FIELD BONNET_BWD POS -0.001221 -2.633667 0.789531 ANGLES -0.000195 0.000000 -3.141494 FOV 55.000000
VEHICLE burrito3 FIELD CINEY_WHEEL POS -1.188045 0.518392 -0.225146 ANGLES -0.175544 0.006543 -0.085104 FOV 55.000000
VEHICLE burrito3 FIELD CINEY_UNDER POS 0.002253 0.283139 -0.579176 ANGLES -0.008645 -0.000057 0.000001 FOV 55.000000
VEHICLE burrito3 FIELD CINEY_MISC_1 POS 1.856723 -5.786582 1.178108 ANGLES -0.192407 -0.192319 0.167323 FOV 45.000000
VEHICLE burrito3 FIELD CINEY_MISC_2 POS -1.311779 0.484619 0.904053 ANGLES -0.044654 0.154244 -0.475078 FOV 55.000000
VEHICLE burrito3 FIELD JACKED POS -0.142139 1.317017 0.438599 ANGLES 0.276010 -0.000000 2.079469 FOV 55.000000
VEHICLE burrito3 FIELD BUSTED POS -0.581877 1.425903 0.690063 ANGLES 0.262419 -0.000000 2.602398 FOV 55.000000
VEHICLE burrito3 FIELD CARPHONE POS -0.503772 1.324849 0.982321 ANGLES -0.000000 0.001454 -0.000000 FOV 55.000000
VEHICLE burrito3 FIELD BONNET_L POS -0.698097 1.164063 0.725586 ANGLES 0.000184 0.000000 1.573313 FOV 55.000000
VEHICLE burrito3 FIELD BONNET_R POS 0.686951 1.166340 0.725614 ANGLES 0.000162 -0.007584 -1.569294 FOV 55.000000
VEHICLE burrito3 FIELD CINEY_WHEEL_2 POS 1.250793 -2.231323 -0.275635 ANGLES 0.028967 0.350610 0.141699 FOV 55.000000
VEHICLE burrito3 FIELD CINEY_BACK POS -1.379299 1.488159 0.907104 ANGLES -0.190856 0.176384 -2.736826 FOV 55.000000
VEHICLE burrito3 FIELD BUMPER POS -0.000078 2.525703 -0.574962 ANGLES -0.000000 -0.000057 0.000000 FOV 55.000000
VEHICLE burrito3 FIELD AIM_FR POS 0.001453 0.088238 1.884060 ANGLES -1.570451 -0.479074 -0.479074 FOV 55.000000
VEHICLE burrito3 FIELD CINEY_FAR_1 POS -3.076997 -5.615281 1.068582 ANGLES -0.255516 -0.097400 -0.420723 FOV 55.000000
VEHICLE burrito3 FIELD CINEY_FAR_2 POS 2.810533 -4.832165 1.813232 ANGLES -0.315527 0.115696 0.383512 FOV 55.000000
VEHICLE burrito3 FIELD CINEY_FAR_3 POS 1.684145 3.486235 -0.413229 ANGLES 0.091441 -0.167354 2.460312 FOV 74.300003
VEHICLE burrito3 FIELD CINEY_FAR_4 POS -1.845601 5.202296 1.238748 ANGLES -0.303554 0.094570 -2.806449 FOV 55.000000

FLA sounds (optional)

[burrito3]
structType = 0
field_1 = 42147
flags = 0x16A52A 
floatAsInt_A = -6.5
floatAsInt_E = -4.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_BOX_VAN_3_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_BOX_VAN_3_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_BOX_VAN_3_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_BOX_VAN_3_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_BOX_VAN_3_REVS_OFF
field_26 = 1200.0
field_2A = 400.0
floatAsInt_2E = -4.0
floatAsInt_32 = 4.0
field_36 = 2500.0
field_3A = 1000.0
floatAsInt_3E = -4.0
floatAsInt_42 = 3.0
field_46 = 440.0
field_4A = 200.0
floatAsInt_4E = -4.0
floatAsInt_52 = 0.0
field_56 = 180.0
field_5A = 80.0
floatAsInt_5E = 2.0
floatAsInt_62 = 6.0
floatAsInt_66 = 2.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -18.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.666667
floatAsInt_multiplier1200_8E = 0.5
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_BOX_VAN_3_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_BOX_VAN_3_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = NULL
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI
floatAsInt_multiplier1200_C2 = 0.0
floatAsInt_multiplier1200_C6 = 1.0
dumpValveSound = NULL_SOUND
startSound = VEHICLES_ENGINE_RESIDENT_BOX_VAN_3_START
hornSound = BURRITO_HORN
openSound = VEHICLES_EXTRAS_VAN_OPEN
closeSound = VAN_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_VAN_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_VAN_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_DECLASSE
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_BURRITO
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_VAN
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 2.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 0
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_VAN_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_VAN_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_TRUCK_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1